package com.me.mygdxgame.gamelogic;

public class GameLogic
{

	public transient GameLogicListener listener;
	
	public GameLogic()
	{
		init();
	}
	
	private void init()
	{
		
	}
	
	public void update(float dt)
	{
		checkKartCollision();
		checkPowerUpCollision();
		checkWPLine();
	}
	
	private void checkKartCollision()
	{
		
	}
	
	private void checkPowerUpCollision()
	{
		
	}
	
	private void checkWPLine()
	{
		
	}
	
}
